SC CODE: Function InitializePrivate(collection String, metadataFormat String, metadata String) Uint64
1 IF EXISTS("minter") == 1 THEN GOTO 11
2 STORE("minter", SIGNER())
3 STORE("type", "G45-NFT")
4 STORE("owner", "")
5 STORE("timestamp", BLOCK_TIMESTAMP())
6 SEND_ASSET_TO_ADDRESS(SIGNER(), 1, SCID())
7 STORE("collection", collection)
8 STORE("metadataFormat", metadataFormat)
9 STORE("metadata", metadata)
10 RETURN 0
11 RETURN 1
End Function
Function DisplayNFT() Uint64
1 IF ADDRESS_STRING(SIGNER()) == "" THEN GOTO 5
2 IF ASSETVALUE(SCID()) != 1 THEN GOTO 5
3 STORE("owner", ADDRESS_STRING(SIGNER()))
4 RETURN 0
5 RETURN 1
End Function
Function RetrieveNFT() Uint64
1 IF LOAD("owner") != ADDRESS_STRING(SIGNER()) THEN GOTO 5
2 SEND_ASSET_TO_ADDRESS(SIGNER(), 1, SCID())
3 STORE("owner", "")
4 RETURN 0
5 RETURN 1
End Function |
SC Arguments: [Name:SC_ACTION Type:uint64 Value:'1' Name:SC_CODE Type:string Value:'Function InitializePrivate(collection String, metadataFormat String, metadata String) Uint64
1 IF EXISTS("minter") == 1 THEN GOTO 11
2 STORE("minter", SIGNER())
3 STORE("type", "G45-NFT")
4 STORE("owner", "")
5 STORE("timestamp", BLOCK_TIMESTAMP())
6 SEND_ASSET_TO_ADDRESS(SIGNER(), 1, SCID())
7 STORE("collection", collection)
8 STORE("metadataFormat", metadataFormat)
9 STORE("metadata", metadata)
10 RETURN 0
11 RETURN 1
End Function
Function DisplayNFT() Uint64
1 IF ADDRESS_STRING(SIGNER()) == "" THEN GOTO 5
2 IF ASSETVALUE(SCID()) != 1 THEN GOTO 5
3 STORE("owner", ADDRESS_STRING(SIGNER()))
4 RETURN 0
5 RETURN 1
End Function
Function RetrieveNFT() Uint64
1 IF LOAD("owner") != ADDRESS_STRING(SIGNER()) THEN GOTO 5
2 SEND_ASSET_TO_ADDRESS(SIGNER(), 1, SCID())
3 STORE("owner", "")
4 RETURN 0
5 RETURN 1
End Function' Name:collection Type:string Value:'b3abec90704939099b25379230dfcebebf8e3be92d28feddde8f2383c9de4ec0' Name:metadata Type:string Value:'{"attributes":{"Hobo Kingdom":"Ruler of Junkovia","Hobo Name":"Wasteland Willie","Secret Treasure":"Sculpture"},"description":"Wasteland Willie is a musical genius who has a unique approach to creating his tunes - by composting them! He collects all sorts of rusty pipes and other discarded objects and turns them into instruments that produce the most bizarre but beautiful sounds. Willie spends his days sifting through garbage piles, searching for the perfect pieces to add to his collection. He's often seen with his nose buried in a pile of trash, sniffing out the best materials for his creations. Despite the stench, he never loses his enthusiasm and is always eager to show off his latest composted compositions. His music may not be for everyone, but there's no denying the creativity and passion that goes into each piece.","id":24,"image":"ipfs://QmbXwMGM5bWGp2kpF1KnPiZs2f64vKPGtwpnFJ1HNXsNk3/hobo24.jpg","images":{"Sculpture":"ipfs://QmSyqc2TKTZQtqtrz71E3setCXasYbZPszbcQyfrKohd6N/hobosculpt24.jpg"},"name":"Dero Hobo #24"}' Name:metadataFormat Type:string Value:'json'] |